In the past several months Visual Studio and I have been really busy stress testing each other. This post is a general overview on what we've been up to and what kind of testing we're doing. I've learned a lot about stress testing and I have to say it's actually a lot of fun, so I guess it's worth sharing. I'll try to make this a series of several posts, diving into more technical details in the upcoming posts.
BackgroundDuring Beta 1 and Beta 2 it became painfully obvious that the new VS had an obesity problem: it was slow, consumed a lot of memory and the worst thing, with enough modules loaded it stopped fitting into the 2GB address space on 32-bit machines. There were several reasons for this, which Rico Mariani, Brian Harry and others have extensively blogged about. In a nutshell, with a lot of new functionality a lot more modules were loaded into memory. Besides, we now had to fully load the CLR and WPF at application startup. Moreover, there were all kinds of memory leaks all over the place.
Making performance a top priorityOf course this wasn't good, so our management made the right decision to make performance our top priority. Jason really took it seriously and we dedicated a lot of people to work fulltime to make Visual Studio fast and lean. As part of this effort I became a member of a virtual team called "Perf SWAT". This team is responsible for essentially three things: performance, memory consumption and design-time stress. Performance is clear: we need to be fast. Memory consumption is clear too: when we load, we need to take as little memory as possible, and avoid things such as double-loaded modules, loading both NGEN and IL versions of an assembly, and so on.
Design-time stress on the VSL teamAs for design-time stress, the goal is once we're loaded into memory, jitted, warmed up and all the caches are filled, we should not continue to grow in consumption. This means find and eliminate all memory and resource leaks. Run-time stress means finding leaks in the CLR and BCL, design-time stress means finding leaks in the VS and tooling. I am responsible for design-time stress testing for the VSL team (managed languages). I need to make sure that there are no significant leaks in 4 areas: 1. C# IDE and editor integration (C# code editor, navigation, refactorings and other core C# areas)
2. VB IDE and editor integration
3. F# IDE
4. Hostable Editor (Workflow Designer in VS 2010 is essentially hosting a full-blown language service to show IntelliSense in the expression editor on the workflow diagram)
Read more: Kirill Osenkov Part 1, Part 2, Part 3
BackgroundDuring Beta 1 and Beta 2 it became painfully obvious that the new VS had an obesity problem: it was slow, consumed a lot of memory and the worst thing, with enough modules loaded it stopped fitting into the 2GB address space on 32-bit machines. There were several reasons for this, which Rico Mariani, Brian Harry and others have extensively blogged about. In a nutshell, with a lot of new functionality a lot more modules were loaded into memory. Besides, we now had to fully load the CLR and WPF at application startup. Moreover, there were all kinds of memory leaks all over the place.
Making performance a top priorityOf course this wasn't good, so our management made the right decision to make performance our top priority. Jason really took it seriously and we dedicated a lot of people to work fulltime to make Visual Studio fast and lean. As part of this effort I became a member of a virtual team called "Perf SWAT". This team is responsible for essentially three things: performance, memory consumption and design-time stress. Performance is clear: we need to be fast. Memory consumption is clear too: when we load, we need to take as little memory as possible, and avoid things such as double-loaded modules, loading both NGEN and IL versions of an assembly, and so on.
Design-time stress on the VSL teamAs for design-time stress, the goal is once we're loaded into memory, jitted, warmed up and all the caches are filled, we should not continue to grow in consumption. This means find and eliminate all memory and resource leaks. Run-time stress means finding leaks in the CLR and BCL, design-time stress means finding leaks in the VS and tooling. I am responsible for design-time stress testing for the VSL team (managed languages). I need to make sure that there are no significant leaks in 4 areas: 1. C# IDE and editor integration (C# code editor, navigation, refactorings and other core C# areas)
2. VB IDE and editor integration
3. F# IDE
4. Hostable Editor (Workflow Designer in VS 2010 is essentially hosting a full-blown language service to show IntelliSense in the expression editor on the workflow diagram)
Read more: Kirill Osenkov Part 1, Part 2, Part 3
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