This is a mirror of official site: http://jasper-net.blogspot.com/

OpenGL ES 2.0 in libgdx

| Saturday, March 5, 2011
I played around with the awesome libgdx which makes it possible to develop for desktop and android at the same time. I tried some OpenGL ES 2.0 shader stuff to test the performance. Here are some of the results on a Motorola Milestone with android 2.2.

Monjori Shader from mic:

monjori.png

Read more: STEFAN WAGNER

Posted via email from Jasper-net

0 comments: