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Direct3D 10 and 11 API now natively supported by Linux via Gallium3D

| Thursday, October 21, 2010
In one fell swoop, it seems like proper, contemporary 3D gaming could be coming to a Linux distro near you.

Unlike Wine, this implementation of Direct3D under Gallium3D is an actual, native port of the DirectX APIs. There's no emulation involved -- Gallium3D just acts as a 'very thin wrapper,' allowing developers easy access to Direct3D's goodies.

Luca Barbieri, the developer behind this new code commit, has a lot to say about Direct3D versus OpenGL, which might pain some open source advocates: "Thanks to a very clean and well-though design done from scratch, the Direct3D 10/11 APIs are vastly better than OpenGL and can be supported with orders of magnitude less code and development time."

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