Multithreaded programming can be quite difficult, and there’s a tremendous body of concepts and tools to learn when one embarks on this task. To help out, the Microsoft .NET Framework provides the SynchronizationContext class. Unfortunately, many developers aren’t even aware of this useful tool. Regardless of the platform—whether it’s ASP.NET, Windows Forms, Windows Presentation Foundation (WPF), Silverlight or others—all .NET programs include the concept of SynchronizationContext, and all multithreading programmers can benefit from understanding and applying it.
The Need for SynchronizationContextMultithreaded programs existed well before the advent of the .NET Framework. These programs often had the need for one thread to pass a unit of work to another thread. Windows programs were centered on message loops, so many programmers used this built-in queue to pass units of work around. Each multithreaded program that wanted to use the Windows message queue in this fashion had to define its own custom Windows message and convention for handling it. When the .NET Framework was first released, this common pattern was standardized. At that time, the only GUI application type that .NET supported was Windows Forms. However, the framework designers anticipated other models, and they developed a generic solution. ISynchronizeInvoke was born. The idea behind ISynchronizeInvoke is that a “source” thread can queue a delegate to a “target” thread, optionally waiting for that delegate to complete. ISynchronizeInvoke also provided a property to determine whether the current code was already running on the target thread; in this case, queuing up the delegate would be unnecessary. Windows Forms provided the only implementation of ISynchronizeInvoke, and a pattern was developed for designing asynchronous components, so everyone was happy. Version 2.0 of the .NET Framework contained many sweeping changes. One of the major improvements was introducing asynchronous pages to the ASP.NET architecture. Prior to the .NET Framework 2.0, every ASP.NET request needed a thread until the request was completed. This was an inefficient use of threads, because creating a Web page often depends on database queries and calls to Web services, and the thread handling that request would have to wait until each of those operations finished. With asynchronous pages, the thread handling the request could begin each of the operations and then return back to the ASP.NET thread pool; when the operations finished, another thread from the ASP.NET thread pool would complete the request. Read more: MSDN Magazine
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The Need for SynchronizationContextMultithreaded programs existed well before the advent of the .NET Framework. These programs often had the need for one thread to pass a unit of work to another thread. Windows programs were centered on message loops, so many programmers used this built-in queue to pass units of work around. Each multithreaded program that wanted to use the Windows message queue in this fashion had to define its own custom Windows message and convention for handling it. When the .NET Framework was first released, this common pattern was standardized. At that time, the only GUI application type that .NET supported was Windows Forms. However, the framework designers anticipated other models, and they developed a generic solution. ISynchronizeInvoke was born. The idea behind ISynchronizeInvoke is that a “source” thread can queue a delegate to a “target” thread, optionally waiting for that delegate to complete. ISynchronizeInvoke also provided a property to determine whether the current code was already running on the target thread; in this case, queuing up the delegate would be unnecessary. Windows Forms provided the only implementation of ISynchronizeInvoke, and a pattern was developed for designing asynchronous components, so everyone was happy. Version 2.0 of the .NET Framework contained many sweeping changes. One of the major improvements was introducing asynchronous pages to the ASP.NET architecture. Prior to the .NET Framework 2.0, every ASP.NET request needed a thread until the request was completed. This was an inefficient use of threads, because creating a Web page often depends on database queries and calls to Web services, and the thread handling that request would have to wait until each of those operations finished. With asynchronous pages, the thread handling the request could begin each of the operations and then return back to the ASP.NET thread pool; when the operations finished, another thread from the ASP.NET thread pool would complete the request. Read more: MSDN Magazine
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