Mozilla Labs Chromeless has now reached version 0.2 which brings lots of new features. Will it succeed in letting the web onto the desktop?
We reported on Chromeless 0.1 at the end of 2010 and now we have version 0.2 which marks a big upgrade in the project. Chromeless is a project aimed to make use of the operating environment provided by the Firefox rendering engine. This was something that has always been possible but it involved using a technology called XUL (pronounced ZUUL) and other arcane frameworks.
Now Chromeless aims to take the rough edges off the environment and present it in a form that any web programmer can use. In short, if you can create a web page then you should be able to use Chromeless to create a desktop app.
Version 0.2 introduces lots of new features but the key one is probably the upgrade to the new rendering engine used in Firefox 4. This brings HTML5 facilities to Chromeless. This means that you can write code in JavaScript 1.8.5, use multi-touch, WebM video and benefit from GPU acceleration.
Also important it the ability to package your newly created app so that it is simple to install. After all the whole app model is supposed to be about ease of installation and without this Chromeless has no advantages. It creates a package that is completely standalone in the sense that it includes the entire platform and you don't have to have Firefox installed to run the app.
Another big step in the right direction is the ability to use the menu API to create the apps menu structure using JavaScript objects. There is also a new library that allows you to embed web content within your app - well it is based on web technology.
Read more: I Programmer
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