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Integrate the 3D Engine Balder into Your Silverlight Applications Part 1

| Sunday, September 19, 2010
  In this series of articles, you will learn how to integrate the famous 3D Engine - Balder into your Silverlight applications. Since there are few documents, especially tutorials, with Balder, you will first learn the elementary stuffs associated with Balder through small pieces of sample applications. At last, you can accumulate all your strength to develop a real 3D Silverlight game application mainly based the 3D engine Balder, which is named SpaceAdventuring.

Introduction
  In this series of articles, you will learn how to integrate the famous 3D Engine - Balder into your Silverlight applications. Since there are few documents, especially tutorials, with Balder, you will first learn the elementary stuffs associated with Balder through small pieces of sample applications. At last, you can accumulate all your strength to develop a real 3D Silverlight game application mainly based the 3D engine Balder, which is named SpaceAdventuring.

One more word is to finish our last complete sample game application you'd better also familiarize yourself with another Silverlight open sourced 2D engine - Farseer. To obtain introductory materials about the 2D engine Farseer, you can surf the web to find related documents or refer to my previous article published in dotnetslackers from here.

Read more: dot Net Slackers

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