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WinRT XAML Toolkit - Controls, extensions and helper classes for WinRT

| Sunday, April 29, 2012
A set of controls, extensions and helper classes for Windows Runtime XAML applications

Features
  • A copy of the AsyncUI library - a set of extension methods for UI classes that add support for async/await to wait for events such as:
  • Wait for a BitmapImage to load
  • Wait for a Button or one of a list of buttons to be clicked
  • Wait for a FrameworkElement to load, unload or become non-zero-sized
  • Wait for a MediaElement to change state - eg. to start or finish playback
  • Wait for a Selector (e.g. ListBox) to change selected item
  • Wait for a Storyboard to complete

Controls
  • AnimatingContainer - a container control that will animate its contents rotating or zooming in/out, eg. to make them feel more alive
  • CascadingTextBlock - a TextBlock replacement that animates the individual letters in a cascade - fading in while falling down into position, then optionally fading out while falling down from the standard position
  • CountdownControl - a movie-style control that animates a ring-slice shape while counting down seconds - e.g. to take a picture with a camera after a given number of seconds (supports async/await)
  • DelayedLoadControl - given a content/DataTemplate - loads the contents after a given amount of time - e.g. to allow for staged loading of contents on screen
  • PieSlice - a pie slice path/shape given StartAngle, EndAngle and Radius
  • RingSlice - a pie slice path/shape given StartAngle, EndAngle, Radius and InnerRadius
  • TextBlockExtensions/GetCharacterRect() - an extension method that returns a rectangle that holds a character at a given index in the TextBlock

Conterters

  • BooleanToDataTemplateConverter - given two DataTemplates (TrueTemplate and FalseTemplate) - converts the input value to the given template. A different take on DataTemplateSelector.

Extensions
WriteableBitmap - a set of extension methods for a WriteableBitmap
  • ColorExtensions - Conversions between pixels and pixel buffer types of byte, int and Color
  • IBufferExtensions - Adds a GetPixels() extension method to the PixelBuffer property of a WriteableBitmap that reads in the buffer to a byte array and exposes an indexer compatible to the one of the Pixels property in Silverlight's WriteableBitmap
  • WriteableBitmapSaveExtensions - support for loading and saving the bitmap to/from files
  • WriteableBitmapBlitBlockExtensions - support for quick blitting of a full-width section of a bitmap to another bitmap of same width
  • WriteableBitmapCopyExtensions - support creating a copy of a WriteableBitmap
  • WriteableBitmapCropExtensions - support for creating a cropped version of a WriteableBitmap
  • WriteableBitmapFloodFillExtensions - support for flood-filling a region of a WriteableBitmap - either limited by an outline color or by replacing a given color - usually a color at the starting position or colors similar to it

Read more: WinRT XAML Toolkit
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