Recently, a user posted a question on the XNA forums asking how to localize the name of their Windows Phone game. They were attempting to follow the How to: Localize an Application Title for Windows Phone tutorial in the Windows Phone documentation, but were running into some issues. That tutorial contains instructions for localizing the title of a Silverlight application, but the steps are a bit different for XNA games. I also found some of the steps to be vague and/or confusing while I tried to work through them on my own. I’ve created an updated set of steps that can be used to localize the name of a Windows Phone game created with XNA Game Studio 4.0. I also uploaded a sample solution that implements these steps.The steps below and the sample solution that I have created both require that you use Visual Studio 2010 Professional, Premium or Ultimate because the steps require a version of Visual Studio that supports creating a solution that contains both C++ and C# projects. The VS 2010 Express Editions do not support this. Read more: Aaron Stebner's WebLog
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