In short, it allows you to run your Silverlight tests on a Continuous Integration server or alongside your daily development.Fore more information go check out the project site http://statlight.codeplex.com
Some ramblings (about the project).It’s funny how the release cycle of this open source project has turned out. I don’t have any sort of calendar reminder that pops up saying “it’s been 4 or 5 months and time to get out a new release”. However, since I first open sourced the project I’ve put out a new release on a pretty consistent 4/5 month cycle and have done so since December 2009. It just so happens about every 4/5 months there is enough features and or fixes piled on top that It’s time to put out an “official” build. Not bad for a part time (free to the community) gig. Thanks to the guys at CodeBetter and JetBrains for giving us a TeamCity build server, I put a build of StatLight up on their TeamCity server. This has been great for myself. When issues or feature request come in, all I have to do is dev them out, push the code out to GitHub and the TeamCity build produces an artifact that people can pull down and use/test right away. What’s the difference between a TeamCity build and an “official” release of StatLight? To be honest, NOTHING. When I decide it’s time to release an “official” build, I head over to the TeamCity, download the latest build and throw it up on CodePlex and NuGet and call it the “official” release. I guess the biggest difference is this means I now have to go update the documentation out on the CodePlex site. I’m not particular happy with this process and hoping my new pet project using http://sphinx.pocoo.org/ to generate a CHM documentation file will help with future versioning of the tool. I’m working on a new blog post for how I got this working…
Some more ramblings (about this release)This build comes with some pretty major internal refactorings. Finally, after 3 years, I’ve put in an IOC container (really liking TinyIOC for this task). This cleaned up quite a bit of the codebase. Introduced a couple regressions, bug the community was great in helping me figure this out and I’ve beefed up my test coverage to avoid this in the future. There is more cleanup to do in the codeba
Read more: Developing on Staxmanade
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Some ramblings (about the project).It’s funny how the release cycle of this open source project has turned out. I don’t have any sort of calendar reminder that pops up saying “it’s been 4 or 5 months and time to get out a new release”. However, since I first open sourced the project I’ve put out a new release on a pretty consistent 4/5 month cycle and have done so since December 2009. It just so happens about every 4/5 months there is enough features and or fixes piled on top that It’s time to put out an “official” build. Not bad for a part time (free to the community) gig. Thanks to the guys at CodeBetter and JetBrains for giving us a TeamCity build server, I put a build of StatLight up on their TeamCity server. This has been great for myself. When issues or feature request come in, all I have to do is dev them out, push the code out to GitHub and the TeamCity build produces an artifact that people can pull down and use/test right away. What’s the difference between a TeamCity build and an “official” release of StatLight? To be honest, NOTHING. When I decide it’s time to release an “official” build, I head over to the TeamCity, download the latest build and throw it up on CodePlex and NuGet and call it the “official” release. I guess the biggest difference is this means I now have to go update the documentation out on the CodePlex site. I’m not particular happy with this process and hoping my new pet project using http://sphinx.pocoo.org/ to generate a CHM documentation file will help with future versioning of the tool. I’m working on a new blog post for how I got this working…
Some more ramblings (about this release)This build comes with some pretty major internal refactorings. Finally, after 3 years, I’ve put in an IOC container (really liking TinyIOC for this task). This cleaned up quite a bit of the codebase. Introduced a couple regressions, bug the community was great in helping me figure this out and I’ve beefed up my test coverage to avoid this in the future. There is more cleanup to do in the codeba
Read more: Developing on Staxmanade
QR:
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