Today we are happy to release Mono for Android 1.0 as well as MonoTouch 4.0.
Both products allow you to use the C# language to write applications that run on Android and iOS devices.
Both products are based on the latest Mono 2.10 core. The Parallel Frameworks can be used to write more elegant multi-threaded code across all devices, and automatically takes advantage of multiple cores available on the iPad2 and Xoom devices. The C# 4.0 is now the default as well as the .NET 4.0 APIs.
Mono for Android
Our Mono for Android debuts today after almost a year worth of development.
Perhaps the most important lesson that we got from MonoTouch's success was that we had to provide a completely enabled platform. What we mean by this is that we needed to provide a complete set of tools that would assist developers from creating their first Android application, to distributing the application to the market place, to guides, tutorials, API documentation and samples.
Mono for Android can be used from either Visual Studio Professional 2010 for Windows users, or using MonoDevelop on the Mac.
Read more: Personal blog of Miguel de Icaza
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