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Build a WPF Interactive Animation Application

| Wednesday, July 21, 2010
Introduction

This article describes how to make a basic game – a window where bomb user controls drop from the top – to prompt the user to intercept them. To do this we are going to use Expression Blend 4, as anyone who has ever used this developer tool knows that the Design space is easily switched to an Animation space. WPF applications are sometimes easier to build using Expression Blend. Todd Miranda has a plethora of educational videos about how to use Expression Blend, found at expression.microsoft.com/en-us/cc197141.aspx . I am writing this article to show both the importance of C# in two code-behind files: one for the Main Window, and the other for the bomb, which is a UserControl, an added new item. If you are unfamiliar with how this application derives its output, do not be intimidated. Expression Blend 4 functions as a superior vector-based design tool used to gain a stronger hold on both of the Windows Presentation Foundation technology and Silverlight.

Here is a look at the WPF application. Many beginners, me included, develop WPF applications to implement the powerful graphics, animations, and media facilities. This application serves as an amusing little game, or it can serve as a skeleton application for the reader to expand on.

Read more: Codeproject

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